![]() Then i want convert box based levels into something like doom (keep gameplay), but portals instead of BSP and expand it. (Can share source, if you want online HTML5 version with originally tuned parameters) I want to recreate original game, with online platform. With LAB, it's already loved game (finished 8+ times), with existing maps. ![]() But every time when i write new game, i just demotivated before it's view cool. One version shows 2d top-down view, other real flight over map in 3d, but with one sized sprites (i'm don't set size manually). May be in next weekend because too busy onto work-week.Īt this weekend nights, i already make map viewer who can open maps online from published game folder. (Just based on existing information + nee read wall flags) ![]() I even can do static game walker with full in-game editing online. It's easy in compare to real game with live mobs. I think i can write browser based editor with map(original formated) downloading.
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